
Day of the Dead 2: Contagium
In 1968, in the Ravenside Military Hospital in a military facility in Pennsylvania, the army loses control of an experiment of a lethal bacteriologic weapon that changes the DNA and transforms human beings into zombies. A group of soldiers is sent to the hospital to eliminate the infected staff and interns but private DeLuca steals a test tube with the virus and hides it inside a vacuum flask. He is transformed into a zombie and killed but the vacuum flask falls in the grass. In the present days, a group of patients in the mental institution Ravenside Memorial Hospital finds the vacuum flask and later when one of them opens the vessel, the culture tube drops on the floor of a bathroom contaminating the group and their Dr. Donwynn.
A low-budget sequel that tries to extend George Romero’s zombie legacy but stumbles into muddled storytelling and dubious effects.
- Clumsy attempt to build on Day of the Dead’s virus lore, though it lacks Romero’s thematic sharpness or practical effects mastery.
- For diehard zombie completists curious about early 2000s direct-to-video undead experiments.
- Features a military contagion setup that nods to biohazard anxieties of its era but fails to land sustained dread or atmosphere.
- Fans of campy, flawed zombie flicks might find guilty pleasure in its earnest, if uneven, creature designs and outbreak premise.





